The aforementioned Mafioso Jimmy From Down the Block costs $5k, and the local bartender is another $5k. And of course, as a mafioso, he needs contacts. As many as 5 different archetypes will come at once when called, d6+1 of them available at any one time – and start with the standard archetypes for the game (street samurai, mercenaries, a couple of riggers and so on). ![]() The close members of the family set him back $200,000. His right hand man, Jimmy Two-Feet (as opposed to his contact Jimmy From Down The Block), is another Orc Mafioso with skills and attributes of 4 who is very loyal and costs him $10,000. A gang costs $15,000 – a bunch of very loyal goons with skills and attributes of 3, of which 2d6 are available at any time. His 20 points for skills get spent as follows (max of rating 6 at character creation)Īnd then it is time to spend some money. He gets Essence 6 to start, which will be modified by cybernetics. Attributes are rated from 1-6 for humans. Fortunately, being an Orc, he can be weak for his race and still strong in comparison to humans. 17 points doesn’t go far between 6 stats. I’ll start by spending his attribute points. ![]()
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